Complete Monster
by
Radaghast Kary
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Giant Wasp Mount →
Giant Wasp
is a
Wasp
is a
Vermin
5e
Unaligned
D&D 5 facts
Size: Medium
Type:
Beast
CR: ½
D&D 5 sources
Monster Manual
, p. 329
Xanathar’s Guide to Everything
, p. 100
D&D 5 links
Giant Wasp on AideD&D
3e
TN
Pathfinder facts
CR: 3
XP: 800
Size: Large
Type:
Vermin
Initiative: +1
Senses: darkvision 60 ft.
AC: 14, touch 10, flat-footed 13; (+1 Dex, +4 natural, –1 size)
HP: 34 (4d8+16)
Saves: Fort +8, Ref +2, Will +2
Speed: 20 ft., fly 60 ft. (good)
Melee: sting +6 (1d8+6 plus poison)
Space: 10 ft.
Reach: 5 ft.
Abilities: Str 18, Dex 12, Con 18, Int —, Wis 13, Cha 11
Attacks: Base Atk +3; CMB +8; CMD 19
Skills: Fly +3, Perception +9; Racial Modifiers +8 Perception
Organization: solitary, pair, group (3–6), or nest (7–19)
Treasure: none
Pathfinder sources
Bestiary
Pathfinder links
Giant Wasp in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Vermin
Size: Large
CR: 3
D&D 3.5 sources
Monster Manual
, p. 285
D&D 3.5 links
Giant Wasp in 3.5e d20 SRD
TN
D&D 3.0 facts
Abilities: Str 18, Dex 12, Con 14, Int -, Wis 13, Cha 11
AC: 14 (-1 size, +1 Dex, +4 natural)
Advancement: 6-8 HD (Large); 9-15 HD (Huge)
Attacks: Sting +6 melee
CR: 3
Damage: Sting 1d3+6 and poison
HD: 5d8+10 (32)
Initiative: +1 (Dex)
Organization: Solitary, swarm (2-5), or nest (11-20)
Qualities: Vermin
Reach: 5 ft. by 10 ft./5 ft.
Saves: Fort +6, Ref +2, Will +2
Size: Large
Skills: Intuit Direction +7, Spot +9
Speed: 20 ft., fly 60 ft. (good)
Terrain: Temperate and warm land and underground
Treasure: None
Type:
Vermin
D&D 3.0 links
Giant Wasp in 3.0 d20 SRD