Giant Wasp

is a Wasp

is a Vermin



5e

         
Unaligned
         

D&D 5 facts

  • Size: Medium
  • Type: Beast
  • CR: ½
 

D&D 5 sources

 



3e

         
   TN   
         

Pathfinder facts

  • CR: 3
  • XP: 800
  • Size: Large
  • Type: Vermin
  • Initiative: +1
  • Senses: darkvision 60 ft.
  • AC: 14, touch 10, flat-footed 13; (+1 Dex, +4 natural, –1 size)
  • HP: 34 (4d8+16)
  • Saves: Fort +8, Ref +2, Will +2
  • Speed: 20 ft., fly 60 ft. (good)
  • Melee: sting +6 (1d8+6 plus poison)
  • Space: 10 ft.
  • Reach: 5 ft.
  • Abilities: Str 18, Dex 12, Con 18, Int —, Wis 13, Cha 11
  • Attacks: Base Atk +3; CMB +8; CMD 19
  • Skills: Fly +3, Perception +9; Racial Modifiers +8 Perception
  • Organization: solitary, pair, group (3–6), or nest (7–19)
  • Treasure: none
 

Pathfinder sources

 

D&D 3.5 facts

  • Type: Vermin
  • Size: Large
  • CR: 3
 

D&D 3.5 sources

 

         
   TN   
         

D&D 3.0 facts

  • Abilities: Str 18, Dex 12, Con 14, Int -, Wis 13, Cha 11
  • AC: 14 (-1 size, +1 Dex, +4 natural)
  • Advancement: 6-8 HD (Large); 9-15 HD (Huge)
  • Attacks: Sting +6 melee
  • CR: 3
  • Damage: Sting 1d3+6 and poison
  • HD: 5d8+10 (32)
  • Initiative: +1 (Dex)
  • Organization: Solitary, swarm (2-5), or nest (11-20)
  • Qualities: Vermin
  • Reach: 5 ft. by 10 ft./5 ft.
  • Saves: Fort +6, Ref +2, Will +2
  • Size: Large
  • Skills: Intuit Direction +7, Spot +9
  • Speed: 20 ft., fly 60 ft. (good)
  • Terrain: Temperate and warm land and underground
  • Treasure: None
  • Type: Vermin